Applying Roberts Rules of Order allows boards to establish and maintain order, give every member a chance to be heard, prevent confusion, and to keep the meeting moving. However, when passionate people come together, eventually there will be differences of opinion. This factsheet explores some of the challenging behaviors that could be seen in meetings, shares actions to take to properly address the situation, insight to set the tone, and assist in positive group dynamics to come to the best decision for the group. Author: Lacie Ashby; Title: Troubleshooting Difficult Board Dynamics (FS-1167)
4-H STEM Adventures is a curriculum of six STEM (science, technology, engineering, and math) lesson plans that teach STEM principles and 4-H life skills via a challenge to be solved using low-cost, easy-to-find materials. There are two tracks for each lesson: an open-ended exploratory option, and a step-by-step guided option. Videos introduce each challenge and provide sample solutions for viewers. These lessons are appropriate for youth ages 8-13 and can be used in the classroom, 4-H club, home, and out-of-school settings. Authors: Jessica Mellon, and Christine Allred; Title: 4-H STEM Adventures-Facilitator Guide (EC-14)
4-H virtual activity clubs meet over the internet to provide a focused learning experience on a single topic for a short period of time. This fact sheet provides guidance on creating a high quality experience to engage youth and incorporate the essential elements of 4-H into online environments.
EM-13 The Virtual Showcase Toolkit offers best practices to 4-H professionals, volunteers, members, and partners for conducting virtual/online showcases and hybrid events combining virtual and in-person components. It provides considerations for adapting in-person judging experiences for most exhibit areas to potential online platforms.